Tag Archives: RPG

Exploring Emotions Through Solo RPGS

A misty mountainous landscape

I appreciate that the title sounds a bit essayish but today we’re talking about ancient artefacts and monster sex so, y’know, its not all that dry. Quick note: all the images in this article lead to their respective game’s itch.io page. Some are free so check them out. What are Solo RPGs? For anyone unfamiliar […]

Spire – Review

Reviewing games can be difficult at times. Enjoyment is subjective and while we try our best to be objective, our opinions and tastes ultimately decide how we get on with a game. Which leads me to the strange journey of reviewing Spire. Ever since first coming across Spire at the UK Games Expo last year, […]

The Artefact – Review

Role-playing can be a powerful tool. It can help us explore difficult emotions like loneliness in a safe environment. But it is important to be safe while exploring these emotions as it possible to go diving into them and struggle to resurface. Especially with solo play. To that end, The Artefact thankfully comes with a […]

The Storymaster’s Tales: Weirding Woods – Preview

Like I said in my Dark Castle review, choose-your-own-adventure games seem to be cropping up everywhere this year and I couldn’t be happier. While Escape the Dark Castle focused on dark Gothic dungeoneering to evoke a feeling similar to the Dracula, Frankenstein, and a little bit of Lovecraft and Fighting Fantasy, Weirding Woods opts instead […]

Escape the Dark Castle – Review

Indie boardgame Gothic horror survival fantasy story narrative chapters new

Choose-Your-Own-Adventures seem to be making a comeback. Or maybe I’m just noticing them more as I get back into the interactive fiction scene. It’s the Baader-Meinhof phenomenon of game journalism. Once you learn about a unique new concept, its suddenly everywhere. With that said, this week I’ve been having a blast with Weirding Woods (review […]

Barpig and After Hours Expansion – Review

The best way to describe Barpig is that, much like Mario Party, the game is just there to support the challenges. Distilled down to its key elements, Barpig is essentially just rolling a D6 and getting points and playing cards to switch things up every now and then. But none of that matters as the […]

Wildermyth Beta – Early Access Preview

Going into any beta, it’s important to remember that a large chunk of the content won’t be there and that the game is likely to change substantially before release. With Wildermyth, I can wait. The amount of content already in place in Wildermyth is enough to play for hours and still not see it all. […]